The tracking volume of faceLAB 4 is flexible and can be adjusted to
meet a wide variety of scenarios. The tracking field-of-view
can be configured from 45 degrees down to less than 10 degrees.
Wider
field-of-view (zoomed out) allows for large unconstrained head
motions, whilst a narrow field-of-view (zoomed in)
allows for either precision gaze, or long range tracking.
Smallest Face |
- Automatic tracking initialisation when face is only 20 percent of
total image width
- 6 DOF head tracking and recovery when face is only 10 percent of total
image width
|
Largest Face |
- Continues to track when face is so close, only half of it is visible
|
Head Rotations |
- Tracking and recovery up to +/- 90° around neck axis (turn head
from shoulder to shoulder)
- Tracking and recovery up to +/- 45° around nod axis (look up /
look down)
- Tracking up to +/- 90° and recovery up to +/- 30° around
tilt axis (lean left / right)
|
Gaze Rotations |
|
Recovery Time |
- Tracking failure recovery times approximately 200ms for both head
and eye measurements
|
Obscuration |
- Tracking when up to 50% of face is obscured
- Recovery requires 80% of face to be visible
|
Wide Field-Of-View
Configuration |
- Camera field of view out to 45°
- Head tracking distance range
from 0.5 to 1.4m
- Head tracking horizontal range up
to 1.5m
In this configuration, head-position and rotation can be automatically
tracked over large volumes, without calibration.
|
faceLAB "Classic" Configuration |
- Camera field of view out to 30°
- Gaze tracking distance range
from 0.5 to 1.1m
- Gaze tracking horizontal range up to
0.3m, vertical range up to 0.2m
- Head tracking distance
range from 0.5 to 1.75m
- Head tracking horizontal range
up to 1m
- Typical static accuracy of head measurement
within +/- 1mm of translational error and +/- 1° of rotational error
- Typical
static accuracy of gaze direction measurement within
+/- 5 ° rotational
error.
In this configuration, both head-pose and gaze tracking are possible.
Gaze calibration is not required, but can be performed to remove any systematic
bias. Resolution is not affected.
The specifications are similar to previous versions of faceLAB, with
the exception that tracking recovery and robustness to large rotations
is greatly improved.
|
Precision
Gaze Configuration |
- Camera field of view out to 30°
- Precision gaze tracking distance
range from 0.5 to 0.8m
- Precision gaze horizontal range
up to 0.25m, vertical range up to 0.15
- Conventional
gaze tracking distance range from 0.8 to 1.1m
- Head tracking
distance range from 0.5 to 1.4m
- Head tracking horizontal
range up to 0.5m
- Typical static accuracy of gaze direction
measurement within 1° rotational error
- Pupil diameter (independent
left/right eyes)
- Eye vergence distance (meters);
In this configuration, both head-pose and gaze tracking are possible.
Gaze tracking is more precise; with the trade-off that head-pose is a
little more constrained. This configuration is recommended for indoor
screen or simulator experiments, where accuracy is at a premium.
|
Eye Analysis
Measurements |
- PERCLOS fatigue assessment (day and night operation)
- Blink detection,
including blink artefact correction for gaze direction,
pupil diameter and vergence distance
- Blink rate (Hz),
and mean period (secs)
- Saccade detection.
|
Analysis and
Data Transmission |
- Compatible with Eye Response Technologies GazeTracker™ analysis
tool suite
- Simultaneous real-time and filtered tracking
data available as user-definable disk log, TCP/IP or
serial transfer (using SDK)
- Real-time output to screen
provides comprehensive feedback to the operator
- 3D OpenGL
World Model Editor/Viewer to assess interaction with
environment
- Time-stamped ASCII output also available
for use with common applications such as Microsoft Excel™, Matlab™,
SPSS ™ etc
- Experiment-time synchronisation across multiple systems
available via NTP.
|
Support |
- Comprehensive colour illustrated manual
- Online help, web-based user
group support services, phone and email support
- Portable
software development kit (SDK) available for ease of
data integration into custom applications/devices
or simulators
- On-site customer training is also
provided.
|
Vehicle and
Simulator Versions |
- Customisable packs are available for easy incorporation into test-cars,
aircraft/vehicle simulators and immersive display areas. Real-time and
analysis integration available from simulation vendors such as Oktal,
Drivesafety and 5DT.
|
Video Overlay
Display Kit (VOK) |
- Enables display and superimposition of gaze point and head intersection
on screen. This function is useful for simulator environments, web usability
studies, post and real-time video analysis.
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